
Hyper-detailed 3D transparent glass cube with gaming horror immersion.
提示词
宽高比
75:56
氛围
game-screenshot
创作者
Shira Wiggles
标签
game-screenshot / virtual-scene / entertainment-ip
主提示词
hyper-detailed 3D rendered transparent glass cube vibe box encapsulating intense Resident Evil Requiem PS5 gamer horror immersion, cubic enclosure with thick black metal frame etched in biohazard symbols and Raccoon City cracks, interior miniature dimly lit gamer den fused with Rhodes Hill Chronic Care Center decay: grimy cracked white tile walls dripping blood veins and flickering red "RESIDENT EVIL" holographic signs, rusted hospital gurneys as shelves holding zombie props, Leon and Grace figurines, scattered Monster cans and ammo clips. Central high-end ergonomic gaming chair with a woman playing facing massive curved OLED screen blasting ray-traced 4K PS5 Pro gameplay: first-person Grace Ashcroft (blonde bob haircut, bloodied white tee, jeans) in zombie-overrun dark hospital corridor -- flickering fluorescent lights, blood-pooled checkered floors, lurching pale infected nurses clawing from shadows, flashlight beam casting dramatic orange volumetric god rays and long eerie shadows, rain hammering broken windows, distant groans. PS5 console disc tray open with Requiem disc, glowing blue LED, DualSense controller mid-grip on desk with adaptive triggers, RGB strips pulsing crimson and sickly green under desk casting gore reflections, RE posters of Raccoon ruins peeling on walls, soundbar humming tense soundtrack, subtle fog spilling from vents, zombie handprints pressing against inner glass. Atmosphere: moody low-key cinematic lighting from screen glow and emergency reds illuminating floating blood particles inside cube, hyper-realistic textures -- pores on mini Grace figurine, fabric tears, glossy blood slicks, controller wear
负面提示词
